There is no try: Darth Malak

Darth Malak
Ajoelhem-se Acólitos!

Continuando nossa Semana Sith no Holoblog, tenho aqui o build do Sith escolhido dessa vez pelo Dbohr: Darth Malak!

Malak (ou Magnus, como era conhecido antes se corromper) representava em Kotor I o que Darth Vader em A Nova Esperança.

Ele destruiu planetas, matou milhares para atingir seus objetivos e sair das sombras de seu Antigo Mestre, Darth Revan.

Confira abaixo!

Darth Malak; Sith Magnus (CL 17)

Human Jedi 7 / Jedi Knight 5 / Soldier 1 / Sith Apprentice 1 / Sith Lord 3
Force 7 Dark Side 15
Init +15; Senses Perception +15
Languages Basic, Sith

Defenses Ref 32 (flat-footed 30), Fort 35, Will 32 Block, Deflect
Hit Points 157 Threshold 35
Immune Fear
Speed 6 squares


Melee Unarmed +22 (1d4+12)
Melee Lightsaber +24 (2d8+20)
Melee Lightsaber +23/+23 (2d8+20) With Double Attack
Melee Lightsaber +18/+18 (2d8+20) With Triple Attack
Base Atk +17; Grp +22


Special Actions: Cleave, Dark Healing, Frightening Cleave, Power Attack, Temptation
Force Powers Known (Use the Force +21) Dark Rage, Fear, Force Grip, Force Lightning, Force Stun, Mind Trick, Move Object, Rebuke, Surge
Force Secret Quicken Power
Force Techniques Dominate Mind, Improved Force Stun
Special Abilities Fearless, Temptation


Abilities Str 20*, Dex 14, Con 16, Int 14, Wis 15, Cha 18*

Talents Armored Defense, Block, Dark Healing, Deflect, Force Suppression, Juyo, Multiattack Proficiency (Lightsabers) x2, Resilience, Weapon Specialization (Lightsabers), Wicked Strike

Feats Armor Proficiency (Light), Cleave, Double Attack (Lightsabers), Frightening Cleave, Force Sensitivity, Force Training (3), Power Attack, Skill Focus (Use the Force), Triple Attack (Lightsabers), Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers, Simple Weapons)

Skills Endurance +16, Initiative +15, Knowledge (Tactics) +15, Perception +15, Use the Force +21

Possessions Darth Malak’s Armor (+6 Ref, +2 Fort; Helmet Package), Lightsabers (Self-Built), Vocabulator-Implant (-1 Use the Force)

Destiny Fulfilled*
Champion – Republic (+2 Cha)
Corruption – Become Darth Malak (+1 Str / Cha)