Holocast 30: Build Trooper

Olá pessoal!

A seguir estão os dois primeiros pares de builds feitos para o Holocast 30: Tropas Estelares, onde falamos sobre os soldiers de Star Wars Saga Edition. Além destes builds, você pode conferir os dois do Zabrak Duelista feitos pelo Diego. Esperamos que com esses exemplos vocês possam se inspirar para seus jogos ou ainda usar como antagonistas.

Trooper CL4

Human Soldier 4
Destiny 1; Force 3; Dark Side 1
Init +9; Senses Perception +2
Languages: Basic, Bocce

Defenses Ref 22 (flat-footed 17), Fort 21, Will 14
Hit Points 58 Threshold 21
Speed 6 squares (Juggernaut)


Melee Unarmed +6 (1d6+4)
Ranged Blaster Carbine +7 (3d8+2)
Base Atk +4; Grp +6


Abilities Str 14, Dex 14, Con 16, Int 12, Wis 10, Cha 8
Talents Armored Defense, Juggernaut
Feats Armor Proficiency (Light, Medium), Weapon Proficiency (Pistols, Rifles, Simple Weapons), Weapon Focus (Rifle), Rapid Shot, Point Blank Shot, Martial Arts I
Skills Initiative +9, Jump +9, Endurance +10, Pilot +9, Mechanics +8
Possessions Medium Battle Armor, Blaster Carbine, Frag Grenade x4, Ion Grenade x2.

Heavy Trooper CL8

Human Soldier 7 / Elite Trooper 1
Destiny 2; Force 4; Dark Side 2
Init +11; Senses Perception +4
Languages Basic, Bocce

Defenses Ref 27 (flat-footed 24), Fort 27, Will 18
Hit Points101; Threshold 27
Speed 6 squares (Juggernaut), fly 6 squares (Jet Pack, 10 charges)


Melee +10 Unarmed 1d6+5
Ranged +12 Blaster Carbine 3d8+4 (with Point Blank Shot)
Ranged +10 Blaster Carbine 4d8+4 (with Point Blank Shot and Rapid Shot)
Ranged +8 Blaster Carbine 4d8+4 (with Point Blank Shot and Rapid Shot and Autofire)
Base Atk +8; Grp +10


Special Actions Controlled Burst, Overwhelming Attack
Special Qualities Delay Damage


Abilities Str 15, Dex 14, Con 17, Int 12, Wis 10, Cha 8
Talents Armored Defense, Juggernaut, Improved Armored Defense, Jet Pack Training, Controlled Burst
Feats Armor Proficiency (Light, Medium), Weapon Proficiency (Pistols, Rifles, Simple Weapons), Weapon Focus (Rifle), Rapid Shot, Point Blank Shot, Martial Arts I, Running Attack, Overwhelming Attack (CW pg31).
Skills Initiative +11, Jump +11, Endurance +12, Pilot +11, Mechanics +10
Possessions Medium Battle Armor, Blaster Carbine, Frag Grenade x4, Ion Grenade x2.

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  • rafael

    Gor, the Yuzzem (Galaxy at War – 17) Large Soldier 8 / Martial Arts Master 4 (Core/Galaxy at War)-12nd Level
    Force Points = 12
    DestIny Points = 4
    TALENTS
    Expert Grappler (Core Rulebook – 52)
    Unbalance Opponent (Core rulebook – 52)
    Devastating Attack with simple weapons(Core Rulebook – 53)
    Warrior's Determination (Unknown Regions – 23)
    Stava Expertise (Galaxy at War – 33)
    Teräs Käsi Basics (Threats of the Galaxy – 53)
    Tough as Durasteel +4 (Galaxy at war – 33) [does not count as talent]
    STARTING FEATS
    Armor Proficiency – light
    Armor Proficiency – medium
    Weapon Proficiency – Simple Weapons
    Weapon Proficiency – Blaster Pistols
    Weapon Proficiency – Blaster Rifles
    FEATS
    Martial Arts I (Core Rulebook – 86)
    Martial Arts II (Core Rulebook – 86)
    Martial Arts III (Core Rulebook – 86)
    Stava Training (Galaxy at War –27)
    Mighty Swing (Core Rulebook – 86)
    Pin (Core Rulebook – 88)
    Teräs Käsi Training (GAW – 28)
    Running Attack (Core Rulebook – 88)
    Melee Defense (Core Rulebook – 86)

    STR – 25 +7 BASE ATTACK = 12
    DEX – 18 +4 SPEED = 6
    CON – 16 +3 natural rolls: 8, 11, 15, 16, 17, 18 (I have eyewitnesses)
    INT – 16 +3
    WIS – 10 0
    CHA – 06 -2

    HIT POINTS = 143 (11d10 + 66)
    DAMAGE THRESHOLD = 34 (29 fort def + 5 size modifier)
    FORTITUDE = 29 = 10 + 12 (level/armor) + 4 (class bonus) + 3 (ability)
    REFLEX = 30 = 10 + 12 (level/armor) + 2 (class bonus) + 4 (abiliy) – 1 (size modifier) + 3 (feats Martial Arts I, II, III)
    WILL = 21 = 10 + 12 (level/armor) + 0 (ability modifier)

    WEAPONS

    tusks or claw tusks or claw with mighty swing (feat)
    atk = 19 atk = 19
    damage = 4d8+ 12 damage = 6d8 +12
    critical = 20 critical = 20
    slashing or piercing s/p

    tusks or claw with mighty swing and charge
    atk = 21
    damage = 6d8+12
    critical = 20
    piercing or slashing
    if hit, then free grapple, per feat mixed with talent (stava training / stava expertise)

    grab / grapple /pin
    atk = 35 = 12 (atk bonus) + 7 (str bonus) + 2 (expert grappler) + 4 (dex bonus per combination of feat and talent, as above) + 10 (size modifier + stava training feat)
    note: opponent cannot use str modifier.

    grenades
    atk = 16 = 12 (atk bonus) + 4 (dex bonus)
    damage = as per grenade + 6 (1/2 level)

    SKILLS

    Climb = 18 = 1/2 level (6) + ability modifier (7) + trained (5) —CAN REROLL
    Iitiative = 15 = 1/2 level (6) + ablity modifier (4) + trained (5)
    Endurance = 14 = 1/2 level (6) + ability modifier (3) + trained (5)
    Survival = 11 = 1/2 level (6) + ability modifier (0) + trained (5)
    Jump = 18 = 1/2 level (6) + ability modifier (7) + trained (5)
    Perception = 11 = 1/2 level (6) + ability modifier (0) + trained (5)
    * Persuasion to intimidate = 13 = 1/2 level (6) + ability modifier (7) *

    POSSESSIONS

    Riot Shield (Threats of the Galaxy – 77)
    Stun Baton (Core Rulebook – 123)
    Bandolier and holster (Corebook – 140)
    Ion grenade x 6 (Corebook – 127)
    Stun Grenade x 6 (Corebook – 127)
    Field Kit (Corebook – 138)
    Utility Belt (Corebook – 140)

  • rafael

    Ih, acho que postei a ficha do Yuzzem no lugar errado e da forma errada! Desculpem!

    • DM Rafael

      Sem problema! Mas se a ideia era compartilhar um build, tá valendo também.

  • Awerd1

    Sem problema! Mas se a ideia era compartilhar um build, tá valendo também.I like that http://top-univercity.com/