Olá pessoal!
Apresentamos aqui duas versões do build feito pelo DM Rafael para o Holocast 33: Bounty Hunter, onde sugere a utilização da classe Bounty Hunter para retratar patrulheiros espaciais, caçando bandidos por todos os setores da galáxia.
Além deste build, não deixe de conferir o Relentless Gungan do Dbohr, a Zabrak Crusher do Rômulo e o Zygerrian Slaver do Diego!
Space Sheriff CL 8

Medium Human Scout 3 / Scoundrel 1 / Soldier 3 / Bounty Hunter 1
Init +12; Senses Perception +15
Languages Basic, Bocce, Huttese, Shyriiwook
Defenses Ref 25 ( flat-footed 22), Fort 22, Will 20
hp 64; Threshold 22
Speed 6 squares
Ranged Blaster Carbine +11 (3d8+5)
Base Attack +6; Grp +9
Abilities Str 10, Dex 16, Con 13, Int 16, Wis 12, Cha 10
Talents Acute Senses, Improved Initiative, Dastardly Strike, Commanding Presence, Draw Fire, Hunter’s Mark
Feats Shake it Off, Quick Draw, Skill Focus (Perception), Weapon Focus (Rifles), Informer, Point Blank Shot, Armor Proficiency (Light), Combat Reflex, Return Fire, Precise Shot, Weapon Proficiency (Pistols, Rifles, Simple Weapons)
Skills Initiative +12 (reroll), Knowledge (Galactic Lore) +12, Endurance +10, Perception (reroll) +15, Survival +10, Stealth +12, Pilot +12, Persuasion +9, Deception +9
Possessions Comlink, Electrobinoculars, Flight Suit (Environment Sealing, Helmet Package, Vacuum Seals – 10h), Blaster Carbine, Blaster Pistol, Utility Belt
Space Ranger CL 12
Medium Human Scout 3 / Scoundrel 1 / Soldier 3 / Bounty Hunter 5
Init +14; Senses Perception +16
Languages Basic, Bocce, Huttese, Shyriiwook
Defenses Ref 29 ( flat-footed 26), Fort 26, Will 24
hp 92; Threshold 26
Speed 6 squares
Ranged Blaster Carbine +16 (3d8+7)
Ranged Blaster Carbine +14 (4d8+7)
Base Attack +10; Grp +13
Abilities Str 10, Dex 17, Con 13, Int 17, Wis 12, Cha 10
Talents Acute Senses, Improved Initiative, Dastardly Strike, Commanding Presence, Draw Fire, Hunter’s Mark, Hunter’s Target, Uncanny Dodge I
Feats Shake it Off, Quick Draw, Weapon Focus (Rifles), Skill Focus (Perception), Informer, Point Blank Shot, Armor Proficiency (Light), Combat Reflex, Return Fire, Precise Shot, Combat Trickery, Rapid Shot, Weapon Proficiency (Pistols, Rifles, Simple Weapons)
Skills Deception +11, Initiative +14 (reroll), Knowledge (Galactic Lore) +14, Endurance +12, Perception (reroll) +16, Survival +11, Stealth +14, Pilot +14, Persuasion +11
Possessions Comlink, Electrobinoculars, Flight Suit (Environment Sealing, Helmet Package, Vacuum Seals – 10h), Blaster Carbine, Blaster Pistol, Utility Belt