Holocast 33: Build Zabrak Crusher

Olá pessoal!

Trazemos a seguir as versões dos builds feitos pelo Rômulo para o Holocast 33: Bounty Hunter, onde ele se inspirou na caçadora de recompensa Sugi do série The Clone Wars para apresentar seu modelo de Bounty Hunter especialista em ataques melee desarmados.

Além deste build, não deixe de conferir o Relentless Gungan do Dbohr, o Space Ranger do DM Rafael e o Zygerrian Slaver do Diego!

sugi-crusher

Zabrak Bounty Hunter CL 8

Medium Zabrak Scout 3 / Soldier 4 / Bounty Hunter 1
Background Imprisoned
Destiny 3; Force 5; Dark Side 2
Init +12; Senses Perception +9
Languages Basic, Hutese, Zabrak

Defenses Ref 29 (flat-footed 23), Fort 22, Will 19
hp 65; Threshold 22
Speed 6 squares


Melee Unarmed +10 (1d10+8)
Melee Unarmed +8 (2d10+8) with Rapid Strike
Melee Unarmed +12 (1d10+12) with Powerful Charge
Melee Unarmed +10 (2d10+12) with Rapid Strike and Powerful Charge
Ranged Blaster Pistol +10 (3d6+4)
Base Attack +7; Grp +11


Abilities Str 17, Dex 16, Con 13, Int 12, Wis 10, Cha 8

Special Abilities Heightened Awareness, Superior Defense

Talents Acute Sense, Dastardly Strike, Improved Initiative, Melee Smash, Stunning strike

Feats Armor Proficiency (Light), Martial Arts I, Martial Arts II, Martial Arts III, Pin, Powerful Charge, Rapid Strike, Shake it Off, Weapon Proficiency (Pistols, Rifles, Simple Weapons)

Skills Acrobatics +12, Deception +8, Endurance +10, Initiative +12 (Reroll / Second), Perception +9 (Reroll / Second x2), Stealth +12, Survival +9

Possessions: All-Temperature Cloak, Basic Cloth, Blaster Pistol, Holster, Utility Belt


"Deixa ver se eu entendi... você quer contratar a gente pra fazer uma encenação dos Sete Samurais?"
“Deixa ver se eu entendi… você quer contratar a gente pra fazer uma encenação de 7 Samurais?”

Zabrak Crusher CL 12

Medium Human Scout 3 / Soldier 4 / Bounty Hunter 5
Background Imprisoned
Destiny 2; Force 6; Dark Side 4
Init +14; Senses Perception +11
Languages Basic, Hutese

Defenses Ref 33 (flat-footed 27), Fort 27, Will 23
hp 101; Threshold 27
Speed 6 squares


Melee Unarmed +15 (1d10+11)
Melee Unarmed +13 (2d10+11) with Rapid Strike
Melee Unarmed +18 (1d10+17) with Powerful Charge
Melee Unarmed +16 (2d10+17) with Rapid Strike and Powerful Charge
Ranged Blaster Pistol +14 (3d6+6)
Base Attack +11; Grp +15


Special Actions Familiar Foe (+2)


Abilities Str 18, Dex 16, Con 14, Int 12, Wis 10, Cha 8

Special Abilities Familiar Foe (+2), Heightened Awareness, Superior Defense

Talents Acute Sense, Dastardly Strike, Improved Initiative, Melee Smash, Skirmisher, Sneak Attack I, Stunning strike

Feats Armor Proficiency (Light), Crush, Martial Arts I, Martial Arts II, Martial Arts III, Pin, Powerful Charge, Rancor Crush, Rapid Strike, Shake it Off, Weapon Proficiency (Pistols, Rifles, Simple Weapons)

Skills Acrobatics +14, Deception +10, Endurance +13, Initiative +14 (Reroll / Second), Perception +11 (Reroll / Second x2), Stealth +14, Survival +11

Possessions: All-Temperature Cloak, Basic Cloth, Blaster Pistol, Holster, Utility Belt